Somewhere beyond the reef waited an unknown mage — a man unconnected to the rebellion, a stranger trapped within his own nightmare. As the vortex of a savage storm, he had risen from the deep on the second day out. Kulp had never before felt such unrestrained power. Its very wildness was all that saved them, as the madness that gripped the sorcerer tore and flayed his warren. There was no control, the warren's wounds gushed, the winds howled with the mage's own shrieks.
The
The unleashed sorcery instinctively hunted them and no illusion could deceive something so thoroughly mindless. They became its lodestone, the attacks endless and wildly fluctuating in strength, battering Kulp relentlessly for two days and nights.
They were driven westward, towards the Otataral shores. The mage's power assailed that coastline, with little effect, and Kulp finally began to make sense of it — the mage's mind must have been destroyed by Otataral. Likely an escaped miner, a prisoner of war who had scaled the walls only to find he took his prison with him. Losing control of his warren, it had then taken control of him. It surged with power far beyond anything the mage himself had ever wielded.
The realization left Kulp horrified. The storm threatened to fling them onto that shore. Was the same fate awaiting him?
Gesler and his crew's skill was all that kept the
On the third night Kulp sensed a change. The coastline on their right — which he had felt as an impenetrable wall of negation, the bloodless presence of Otataral — suddenly …
There was a cut in the reef. It gave them, Kulp decided, their only chance. Rising from where he crouched amidships, he shouted to Gesler. The corporal grasped his meaning instantly, with desperate relief. They had been losing the struggle to exhaustion, to the overwhelming stress of watching sorcery speed towards them, only to wash over Kulp's protective magic — a protection they could see weakening with every pass.
Another attack came, even as they swept between the jagged breakers, sundering Kulp's resistance. Flame lit the storm-jib, the lines, the sail. Had any of the men been dry they would have become beacons of fire. As it was, the sorcery swept over them in a wave of hissing steam, then was gone, striking the shore and rolling up the beach until it fizzled out.
Kulp had half expected that the strangely blunted effect on this part of shore was in some way connected to the man he was sent to find, and so was not surprised to see three figures emerge from the gloom beyond the beach. Weary as he was, something about the way the three stood in relation to each other jangled alarms in his head. Circumstances had forced them together, and expedience cared little for the bonds of friendship. Yet it was more than that.
The motionless ground beneath his feet was making him dizzy. When Kulp's weary gaze fell on the handless priest, a wave of relief washed through him, and there was nothing ironic in his call for help.
The ex-priest answered it with a dried-out laugh.
'Get them water,' the mage said to Gesler. The corporal pulled his eyes from Heboric with difficulty, then nodded and spun about. Truth had swung down to inspect
'Where's Duiker?' Heboric asked.
Kulp frowned. 'Not sure. We went our separate ways in a village north of Hissar. The Apocalypse-'
'We know. Dosin Pali was ablaze the night we escaped the pit.'
'Yeah, well.' Kulp studied the other two. The big man lacking an ear met his eyes coolly. Despite the ravages of deprivation evident in his bearing, there was a measure of self-control to him that made the mage uneasy. He was clearly more than the scarred dockyard thug he first took him for.
The young girl was no less disturbing, though in a way Kulp could not define. He sighed. Worry
Truth arrived with the water cask, Gesler a step behind him.
The three escapees converged on the young marine as he breached the cask, then held the tin cup that was tied to it and splashed it full of water.