Dru had beaten back his fear—or he thought he had. His feet weren't moving. "You remember what?" Dru asked, sounding like Tiep. "This can't be the path you followed six years ago, not if you followed Elva and the Takers underground from that black stone."
"Sheemzher remember smell, good sir. Sheemzher never forget egg-smell. Smell stronger this way. This way, right way, good sir. Come."
"Bad eyes, good ears," Rozt'a muttered, repeating the common wisdom. "Good nose, too ... I guess ... hope." The light spell made all of them look pale, but Rozt'a's face had no color at all.
They hadn't gone far when they came to an intersection that offered three choices and more Dethek runes. Sheemzher took the middle path. Dru committed the runes to memory. Wizards trained their memories the way warriors sharpened their swords and merchants counted their coins. They didn't make mistakes—Druhallen of Sunderath didn't make mistakes when he memorized.
Make a mistake with a fireball and he'd be dead instantly. Make a mistake inside Dekanter and there'd be time enough for despair.
The mountain was all around Druhallen, pressing inward, interfering with his memory and, maybe, his judgment. They kept going forward because that was easier than making a decision to turn back.
The squared-off, rune-marked corridors gave way to rougher, unmarked passages. Newer passages, Dru thought, and wondered why.
"Not far," Sheemzher announced when they came to another intersection.
They heard that before in Weathercote. This was their eighth crossing, the third with no runes, the third where they'd followed the straight-ahead path. Dru looked for something ... anything ... physical to commit to his memory.
He heard something instead, down the left-hand path—garbled sounds that might have been voices. Sheemzher tugged Dru's sleeve. The goblin's ears were as good as a man's.
"Quick! Quick, good sir!"
"What are they?"
"Demons, good sir," the goblin predictably answered. "Quick!"
Dru called the light close and dimmed it to a firefly spark. They linked hands and trusted Sheemzher to lead them through the darkness. No one spoke, but they weren't silent. Their boots clattered on the stone. Rozt'a's sword clattered against her hip. Tiep yelped and Dru had never heard anything half so loud as the hammering of his heart... until he heard the sound of pursuit.
Daring a backward glance Dru saw light and shadows behind them. Whatever the demons were, they didn't have a goblin's dark vision advantage over humankind. Dru planted his feet and the quartet came to a stop. He fingered his folding box and found a sliver of quartz near the hinge.
"Roz—What do you think? Stand or run?"
She swore once and whispered her decision: "Stand. Everybody, flat against the wall and hope they've got to get close before they can start fighting. What about you, Dru? Can you fire them from here?"
He rubbed the quartz between his fingertips, warming it. "I'd sooner give you an advantage. By the time I have something to aim fire at, there won't be enough time for me to blur you."
The blurring spell would make Rozt'a shifty and elusive in the eyes of anyone trying to attack her. It was like armor, without the weight or encumbrance and usually she welcomed it.
"I'll take my chances."
That wasn't the answer he'd hoped to hear. "There's risk to fire—they might not be against us until we use it and we could find ourselves with nothing to breathe afterward."
"We're here to steal a golden scroll. Burn them." Rozt'a surged forward to take the point position in the tunnel.
Druhallen shifted the crystal to his offhand and retrieved a cold ember instead. They waited in the dark until he saw something he considered more silhouette than shadow.
There—he thought, aiming the spell as an archer would aim an arrow. He felt a prick of icy cold as it leapt off his fingertips. A magician could track his own spells; a good magician could track the spells of others. For several heartbeats, the question in Dru's mind was: do they have a good magician with them?
The answer, when it came, was a resounding No! Blinding light and screams filled the tunnel. Dru's fireball eliminated an unknown number of their pursuers, but not all of them. His aim had been slightly off, or his timing—whichever, the magical fire had erupted behind the front ranks of pursuit. If they hadn't had enemies before, Dru and his companions had them now. The silhouettes that raced toward them had thrown down their own torches and were lop-sided with drawn swords.