
This is a tale that used to be about dungeons…Now it’s mostly about walking in the woods with a friend, looking for mushrooms to put in your soup. Maybe haggling with the squash seller, or taking care of a neglected garden, or even just putting some jam on a good shortbread biscuit. And yes, sometimes you still go down into the dungeons with your friends, and you kill monsters there, disarm traps, avoid spiked pits, etcetera, etcetera. But when you come out now, it’s not really about the gold and loot. It’s about realizing you’ve got a good cure for that old shepherd’s cough, or maybe you even found the perfect magic trinket to give to the local kids who helped you out when your cat was sick.Just remember that dungeons are always going to be there. Yes, sometimes you might need to make a journey to one of the Spirit Gates or a pilgrimage with the local Cleric of Symmetry to a holy shrine. But your tour through the local lairs can wait. There’s a big world out there, a mostly tame place with lots of magic and even more to do and see…Join me, won’t you?
For Alyssa
The Fig and Gristle was the smaller of the two taverns in Pucklechurch, a squat place braced by thick beams, but it had the better music by far. Alfric hadn’t come for the poached figs, though he was sure they were delicious. He hadn’t come for the music either, though it was a caliber of melody he had only heard before in Dondrian and not the kind of thing he would have ordinarily expected from a small town like this. No, he had come for the bard, who was hunched over a small stool, strumming her six-stringed lute with her eyes closed, her words barely audible over the sound of her instrument.
The effect of the music was subtle but complex, with more points of
enhancement than were obvious at first glance. Alfric ordered the herbed
chicken and garlic potatoes, with a cup of honeyed tea, and the flavors
of each were heightened by the melody, the tea sweeter but not cloying,
the chicken richer and more flavorful. All that was par for the course
from a tavern bard, but the girl was weaving in other aspects, subtle
enough that you could miss them,
Altogether, it made Alfric more confident in his choice to come to Pucklechurch. He had heard about her back in Dondrian, where she had trained in a conservatory and achieved a considerable level of fame, and hoped that he could pluck her from this tavern. There were other candidates in Pucklechurch, six others all told, but Verity was the one he felt was a necessity, and if she said no, he would do his best to persist. If she said yes, then he would get things going as quickly as possible.
She finished with her set just as he was finishing his poached fig, which he’d ordered after he was finished with the meal. It was as good as advertised, aided as it was by the music. He hurried to finish, scooping up the last bites of mushy fig, then got up from his seat and walked over to her as she was packing up her lute.
“Beautiful music,” he said once he’d swallowed the fig down. “Are you done for the night?”
“Yes,” replied Verity, glancing up only briefly. “I’m glad you enjoyed it.”
She was tall, for a girl, but had a hunched posture when performing that made her seem smaller. Now, with the playing done, she’d straightened to her considerable height, just a touch shorter than Alfric, if that. Her clothes were conservative, a long blue dress that went down to mid-calf and sleeves that she’d hitched up for playing but were down now, slightly wrinkled. Her hair was long and black, with a sheen to it, and it was tied back, leaving her face clearly visible. She had green eyes with long lashes and a slenderness to her features that made her look more delicate than she probably was. She had high cheekbones, a narrow nose, and thin lips, but when she smiled, as she sometimes did when she was singing, it made her face come alive. She was pale and fit in with most of the people in the tavern in that regard, in a way that Alfric did not.
“Have you ever been in a dungeon?” asked Alfric.
Verity stopped what she was doing and looked up at him again, this time paying more attention. “No,” she said, frowning. “Sorry, who are you?”
“My name is Alfric Overguard, adventurer,” he said, holding out his hand. That wasn’t the half of it, but it would do as an introduction.
She took his hand, raising an eyebrow, skeptical at first and then
faintly amused. Alfric wasn’t wearing his
“Verity Parson,” said Verity. She finished with her lute and stood up. “Can I help you?”
“Well, would you
“Hrm,” said Verity. She slung her lute case over her shoulder. “I’ll think about it.”
“Can I walk you home?” asked Alfric. “And then maybe we can speak while we walk.”
Verity looked him over again. “You’re not from in town.”
“No,” he replied, wondering which part, exactly, had given him away.
“Then yes,” she said. “You can walk me home.” She began walking across the tavern, and Alfric followed after her, feeling a bit like a puppy dog.
“I’m putting together a party,” said Alfric. “You’re a quite skilled bard, and in terms of party composition—”